What would instructional systems be if we did not study systems as well as instruction? This page summarizes some of the theoretical foundations of systems design.
Systems Design

Table of Contents


Systems Inquiry

According to Banathy (1993), systems inquiry is a worldview that emphasizes the interdependent and interactive nature of the world at every level of existence. Systems inquiry transcends disciplines and paradigms, attempting to forge interactions among individual sciences in the hopes of bringing unity to science (Bertalanffy, 1956).

Boulding (1956) proposes that a general theory of systems should provide a spectrum of theories that can provide high-level guidance to the construction of knowledge. Systems thinking privileges synthesis over analysis, integration over isolation, and relationships over things and processes.

Banathy characterizes systems inquiry as being supported by three components:

Systems Methodology

According to Banathy (1993), systems methodology refers to a set of strategies, processes, and tools that help systems thinkers to:

  1. Analyze systems and systemic/relational elements of complex systems

  2. Design, develop, implement, and evaluate complex systems

  3. Manage systems and change in systems (p.76)

The general framework for using systems methodology consists of the following:

Note that, unlike other methodological frameworks, the systems methodology does not call for selecting a specific set of methods and tools.


Systems Theory

When viewing the world through the lens of systems theory, one can classify systems as:

Banathy (1993) classifies human activity (soft) systems in terms of the degree to which they are:

From this, he derives five general types of systems:

Systems Design

Consistent with systems theory, systems designers avoid the common practice of breaking problems down into manageable parts. Trying to solve problems piece by piece (non-systemically) may lead to removing the problem, but it will not likely move the system to a desired positive state (Banathy, 1993). Systems design seeks to understand a set of problems (subjectively) as an interactive, inter-dependent system. Just as systems should be considered in their entirety, problem systems should be analyzed within the richness of their situational context. Churchman (1971) supports this idea of nonseparability and further argues that human systems design should be value oriented and guided by social imperatives, not just technological efficiency for example.

There are several models through which systems can be analyzed:

Systems Design and Instructional Design

Banathy (1993) argues that systems design is significantly different from instructional design, citing the following distinctions:

Links

http://platon.ee.duth.gr/~soeist7t/Lessons/lesson1.htm
Contains a course on systems theory

http://www.psy.pdx.edu/PsiCafe/KeyTheorists/vonBertalanffy.htm
Biography about Ludwig von Bertalanffy

http://www.isss.org/homepage.html
The International Society for the Systems Sciences

References

Banathy, B.H. (1993). Systems inquiry and its application (Chapter 3). In D.H. Jonassen's (Ed.), The Handbook of Research for Educational Communications and Technology [online]. AECT, pp. 74-92. Available (2/10/02) at: http://www.aect.org/Intranet/Publications/edtech/index.html

Bertalanffy, L.von (1956). General systems theory. In Vol.1 Yearbook. Society for General Systems Research.

Boulding, K. (1956). General systems theory - The skeleton of science. In Vol. 1, Yearbook. Society for General Systems Research.

Churchman, C.W. (1971). The Design of Inquiring Systems. New York, NY: Basic Books.