

Working with a talented team of multimedia designers, graphic artists, and developers, we design and develop e-Learning Courseware for our clients. We offer these services via three courseware platforms:
Check out our e-learning courseware Client Information Packs (CLIPs) for examples and more details as well as our Demos.
Are you into educational games?
So are we. Check out demos of three game prototypes that our team created:
Busy Bee is a game show prototype that we developed
as a fun way to reinforce knowledge at the end of a module or course. The learner selects a hex from one of the four categories and answers questions to accumulate points. The high score is tracked, so the learner can play again and again to beat that score.

The 19th Hole is a board game prototype that we developed
for reinforcing knowledge across a wide variety of categories. The learner clicks the spinner, moves the golf cart around the board; answers questions in an attempt to sink puts and collect all of the special golf tees. Try it out!

Balloonfest is a motion game prototype that we created to assist with knowledge fluency exercises. The learner answers questions by popping balloons before they float away. The idea is encourage the learner to respond faster and faster. See how quickly you can do it!

Not sure what e-learning is?
e-Learning Courseware (a.k.a., web-based training, computer-based training, and online courses) is a an online course in which the user interacts with an educational software program, rather than a live instructor, to learn. These courses typically include reinforcement exercises in which the user is asked questions about what was learned, asked to respond, and then given feedback. Sometimes, these courses also include scored quizzes.